There are six kinds of enemies in each level, and in the starting levels, they only consist of two genetic types. While you might be able to get through the first few levels without having to swap, it quickly becomes a necessity. Once you’ve set up the squad you want to use, you enter a level, where you can swap out the hero you’re currently controlling for any other in your squad. From the main menu, you can alter the equipment of your squad at any time and swap heroes in and out of squads on the fly. No matter what your playstyle is, you can probably find at least one hero that you like.ĭarkspore is played with squads that are made up of three heroes each. Some characters across classes can heal, some specialize in area of effect attacks. Some ravagers have long range attacks there are a few sentinels who do a lot of fighting through high-damage pets. It’s difficult to lump all the characters into one single category, though, because the uniqueness of the heroes means that no one quite fits into a perfect mold - the types are really just a guideline. Generally speaking, sentinels are your high-health tanks, ravagers are your more DPS-oriented attackers, and tempests tend to be ranged attackers. Heroes can be one of three different “classes”: sentinels, ravagers, and tempests. The variants don’t dramatically change the playstyle of an individual hero, but do allow for some stat customization. Each hero has four different “variants,” - alpha, beta, gamma, and delta, which cause some slight variations in appearance and base stats, and have a skill that no other variant of that specific hero has. Rather than build up a single character - like most games in the genre - there are 25 base heroes you can unlock. Darkspore’s most remarkable trait is the number of different heroes and the three-person squads you adventure with.
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